Purbeck Light Years

Jeremy Gardiner’s Purbeck Light Years is an example of a contemporary interactive artwork that manages to create a unique aesthetic experience while taking full advantage of the latest technologies. Purbeck Light Years presents a three-dimensional temporal world that can be dynamically viewed from different angles and at different times of day. This world evokes a contemplative atmosphere based on real and abstract elements, but also offers some playful elements such as flocks of birds, the sound of wind and other natural sounds. Created with a mixture of techniques that combine painting, drawing, CGI and immersive reality, this interactive installation recreates the accumulated silent history of Corfe Castle.

Isaac Kerlow